The Future of 3D Packaging

The Agentic 3D Packaging Pipeline.

Seamlessly translate native Adobe Illustrator artwork into fully textured, production-ready 3D assets. Zero baking. Zero friction. Pure precision.

Discover the Workflow Read Docs
Easy Label Forge Interface

A Seamless, Non-Destructive Workflow

From 2D Vector to 3D PBR Geometry in minutes.

Step 1

Native AI Extraction & Mask Designer

Drop in your native .ai or .pdf files. Easy Label Forge reads your hierarchies, extracts vectors, and isolates layers directly. No need to export messy PNG sequences beforehand.

  • Define Regions of Interest (ROI) with pixel-perfect magnetic guides.
  • Map complex multi-part layouts (e.g., Box + Bottle + Cap) in one screen.
  • Utilize interactive shape tools (Rect, Ellipse, Polygon) to craft exact alpha cutouts instantly.
Mask Designer Tool
Step 2

Real-Time 3D Projection

Import your OBJ or USD models and watch your artwork wrap in real-time. Driven by an ultra-fast C++ zero-copy OpenGL engine, you get instantaneous visual feedback.

  • Planar Projection: Perfect for flat surfaces and pouches.
  • Cylindrical Projection: Zero-distortion wrapping for bottles, cans, and tubes.
  • Smart UV Unwrapping: Draw a cut-line in Illustrator, and our agentic backend will use Blender to automatically fold and unwrap your custom packaging structure 1:1.
3D Real-time Projection

1-Click DCC Bridge & Integration

Stop wasting time manually reconnecting textures. Easy Label Forge parses your Illustrator layers (Hot Foil, Spot UV, Emboss) and automatically generates physically accurate PBR maps.

Once your Shader Studio configuration is complete, our Universal Export pipeline bridges directly to industry-standard tools.

Houdini
Cinema 4D
Blender
USD / Unreal Engine

Designed for the Modern 3D Artist

Powerful tools that eliminate the gap between graphic design and 3D rendering.

Native .AI Parsing

Directly load Illustrator files. Retain all layer groupings and vector properties natively.

Automated Masking

Detect foil layers and embossing from your layer names to generate high-res masks automatically.

C++ OpenGL Viewport

Navigate heavy 3D assets smoothly without dropping frames thanks to zero-copy memory management.